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 Mendo's Ongoing Tourney 4.0

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MJM
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PostSubject: Mendo's Ongoing Tourney 4.0   Sun May 15, 2011 9:47 pm

Quote :
For those of you who didn't notice naruto4ever has been busy and cannot maintain the "Mendo's Ongoing Tourney". He has designated me to run it from now on.This is the fourth incarnation of the beloved "Mendo's Ongoing Tourney". This version, hopefully, will last a long time. We thank you Mendokuse for this great tournament.

How It Works
No signup required. A theme/requirement is put up on Sunday. Just make a card that fits the requirements we ask for and post it by the deadline, the next Sunday. Judging results will be up as soon as possible. You get points based on where you scored, everyone will get at least 1 point. There are bonuses and prizes sometimes so keep an eye out for them. The tournament is set up so it goes smoothly every week.

Rules and Regulations
1) Images only.
2) Must be of your own creation.
3) No Bandai made cards.
4) No entering someone else's card.
5) Entries are preferred to be new but aren't required to be.
6) Have fun!

Judging
Our current judges are Hikari Link and naruto4ever. They are both highly qualified so please give them the best of your cooperation.

Our judges will use the Official Card Making Judging Rubric that can be found here.

Prizing
There are various things you can win throughout this tournament. The number of points required to obtain the prizing are listed below. To obtain prizing, you must PM me and I shall PM you your prizing back. More prizing is to come! Note that I cannot obtain any of the prizing. Note that I cannot accept the Bonus so if I am to get first place, second place will get it.

5 Points ~ Me making a card for you.
15 Points ~ You get to choose the next theme.
20 Points ~ Card making advice.
25 Points ~ A piece from one of the Ultimate Card Making Templates.
50 Points ~ Ultimate Client Card Template
75 Points ~ Ultimate Mission Card Template
100 Points ~ Ultimate Jutsu Card Template
125 Points ~ Ultimate Reinforcement Ninja Card Template
150 Points ~ Ultimate Squad Ninja Card Template
175 Points ~ Ultimate Ninja Card Template
200 Points ~ Ultimate Extended Ninja Card Template (Includes Ninja, Squad, and Reinforcement)
X times 10 ~ You get X number of points in addition to your next judging. However, you cannot go over 25 points total in the Judging Rubric.

Help and Tips
We try to help every member here through whatever problem they have. Here are some useful resources.

Card Making Materials
Recently a lot of card making material has been released.There is no excuse for you guys to not be participating now. Please direct yourself to this link if you need to learn anything about card making or need materials.

Guide to Photoshop
A guide to Photoshop can be found here
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MJM
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Sun May 15, 2011 9:47 pm

Theme Tournament
The Week Of: Sunday, July 24, 2011
This Week's Theme: Finisher Ninja/Card that Summarizes the Theme + (Jutsu/Mission/Client/Irregular Ninja)
Deadline: Sunday, July 31, 2011
Card Type: Look at Theme
Bonus: -
Bonus Requirements: -

Hikari Link wrote:
So a slight change of plans everyone.
The truth is that this whole month-long tournament was my idea. It turns out that MJM misunderstood what I was saying, so with his permission, I am clarify the prompt.

There will actually be 8 cards, not 4. 2 per week. 1 Ninja and One Mission/Jutsu/Client/Reinforcement/Squad/Platoon/etc. in any combination of your own choosing and in any order, but the format will remain the same each week, 1 Ninja and 1 non-Ninja (excluding Squads and such). Of the Ninja category, you should have the following:

1. 1 Early Game Ninja

2. 1 Early-Mid Game Ninja (depending on the theme)

3. 1 Mid-Late Game Ninja (depending on the theme)

4. 1 Ninja that ties the theme together (i.e. Hinata Student or Kusuna)

The rarity on each of these cards is irrelevant, but it must be one of each rarity. The same applies for the non-Ninja cards. You may use these slots in any order you choose. There will be a winner every week, in addition to the overall winner, which will be judged out of 200 points. With MJM's permission, there may be an increase in weekly points due to the extra cards you have to make each week. Due to the confusion, there may be a minor extension for this week's submissions, if you guys feel you need it. Also, feel free to change your current cards out if you'd rather have them used in a later week or if you want to change your theme.

If there are any questions or concerns, please voice them.
MJM wrote:
Sorry for totally butchering Link's idea. Skype conversations can be messy when you're not on at the same time.

Simplistically, I'll give you the Requirements. This week is changed to Early Game Ninja + (Jutsu/Mission/Client/Irregular Ninja). Next week will be Early-Mid Game Ninja + (Jutsu/Mission/Client/Irregular Ninja). The following week will be Mid-Late Game Ninja + (Jutsu/Mission/Client/Irregular Ninja). The final week will be a Ninja that ties the theme together (the point of the theme or the finisher or a card like Madara) + (Jutsu/Mission/Client/Irregular Ninja). If anyone still has questions, ask here and Link and I will try our best to answer them.

Quote :
~Special Promotion~
Recruit anyone and have them make cards and enter this tournament for 3 weeks straight and you get a 10 point bonus! However, after those 3 weeks if they do not consistently enter, you lose 10 points!

Point Board
Susano’o the Storm God: 72
Venkelos: 65
Satanspawngenma: 57
Aurelio: 48
MJM: 48
UchihaKyoji23: 30
ovely Ino: 24
Mendokuse: 20
deadpoolwins: 19 Four Weeks
Sandboxkid: 15
Shino'sDad: 4
Chidoricurrent2: 8


Last edited by MJM on Fri Jul 29, 2011 5:11 pm; edited 18 times in total
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Sun May 15, 2011 11:28 pm

MJM wrote:

Prizing
There are various things you can win throughout this tournament. The number of points required to obtain the prizing are listed below. To obtain prizing, you must PM me and I shall PM you your prizing back. More prizing is to come! Note that I cannot obtain any of the prizing. Note that I cannot accept the Bonus so if I am to get first place, second place will get it.

5 Points ~ Me making a card for you.
15 Points ~ You get to choose the next theme.
20 Points ~ Card making advice.
25 Points ~ A piece from one of the Ultimate Card Making Templates.
50 Points ~ Ultimate Client Card Template
75 Points ~ Ultimate Mission Card Template
100 Points ~ Ultimate Jutsu Card Template
125 Points ~ Ultimate Reinforcement Ninja Card Template
150 Points ~ Ultimate Squad Ninja Card Template
175 Points ~ Ultimate Ninja Card Template
200 Points ~ Ultimate Extended Ninja Card Template (Includes Ninja, Squad, and Reinforcement)
X times 10 ~ You get X number of points in addition to your next judging. However, you cannot go over 25 points total in the Judging Rubric.

Question: For the bolded, one of the extended art templates is also a piece you could buy for 25 points right?
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Sun May 15, 2011 11:58 pm

when you say taijutsu ninja does that mean only taijutsu or can it be dual attributes, like weapon/taijutsu, or some other variation.
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MJM
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Mon May 16, 2011 1:56 am

Susano'o: A piece literally means a piece. So a Layer of it. Such as the background, ninja symbol, etc.

SSG: It just needs to have Taijutsu. So yes, you can have dual attributes.
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Mon May 16, 2011 4:14 am

ok so for taijutsu i wanted to think outside the box, so i was gonna do a naruto card, but thats a little overused, so i decided to make an asuma card, because he is always considered to be simply a weapon ninja, but he is actually a taijutsu ninja, that uses weapons to make himself more deadly.



oh and hes a childhood, because i couldn't find a picture of asuma that i havent used in a card already, so i found this one from naruto shippuden movie 4.
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Mon May 16, 2011 5:12 pm

Yay, the tournament is up and running, again. Well, this is me taking a risk, and hoping that this works. So many of my Original Characters are Taijutsu, but I just don't feel like using one, and just getting shot down for them not being "real"; I figure this Sakura is really no worse than a Childhood Ninja would be (meaning NO disrespect to the previous card; I only mean that a future-set Sakura is no different in premise than a child ninja that we haven't necessarily seen thus), and if so, then I'll have a week, or so, to get something else up. She doesn't really do anything unbelievable; her effects have been done before, though I do like the blending of them together.



IMO, I feel that this is Sakura pretty much at her best. While you might argue that she doesn't really do a lot (she has Mastery, sort of, and a heal effect), I
say that her cycling hand effect, or healing is a great option set. Also, she's as strong as possible, and a Jonin. Doubt there's a Tsunade with that flexible of an effect. In the end, I figure she does have Taijutsu; in a Lightning Deck, she could be very efficient with Tai cards, and still bring a nice heal effect along for the ride, keeping the other Taijutsu Ninjas patched up. Lightning only has two ogres, a set of Platoons/Squads, and TA Sakura for Medical/MEDICINE stuff, so another patcher could help out a great deal, and by effect, she can get around having Wind jutsus in that deck. If you use visual evidence, Sakura and Tsunade are taijutsu experts, fighting with fists and might, rather than Kabuto's chakra scalpels, so having Taijutsu makes a great deal of sense, and I feel that they would, if not for Medicine. Her nice stats allow her to fill any role, really, whether you wanyt a nice Supt Ninja who heals things, or if you want her to lead with force. Okay, that's all. If, for some reason, this card can't work, please let me know by PM, and I'll get something else, though I don't rally know why it couldn't. Original artwork was found at some Naruto Akipudden site, or some such, but I believe they acquired it from Deviant Art, done by Innera.


Last edited by venkelos on Tue May 17, 2011 2:39 pm; edited 2 times in total
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Mon May 16, 2011 11:52 pm



i have almost forgot how to make a card...
one nice card for hyuga themed deck.
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Tue May 17, 2011 2:40 am

Even if in-story it is something he doesn't have, Jonin is something I always felt Hiashi was missing. Nice looking card.
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MJM
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Tue May 17, 2011 10:09 pm

Glad to see 3 entries already. I'll be posting a card up soon as well.

I'm thinking about adding a "Promotion" to get more people on.
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Fri May 20, 2011 5:58 am

My entry... A super rare Hinata Tongue



pic made by photobucket user Bluetigers75


Last edited by Susano'o the Storm God on Sat May 21, 2011 6:08 pm; edited 1 time in total
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Fri May 20, 2011 1:59 pm

Susano'o the Storm God wrote:
My entry... A super rare Hinata Tongue


Really like the picture Love and the effect is pretty cool to, she can be a 6/1 on turn 3, 7/2 if you growth into her. Very Happy

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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Sat May 21, 2011 6:08 pm

updaed my post with credit
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Sun May 22, 2011 2:05 pm



Chose to go with a Neji for this since... well... I never really make Neji. Pretty much he's really good. Stops your opponent's Ninjas with a higher Entrance Cost than him from using more Jutsu than he does. So yeah, it can get broke but it's fairly easy to turn off the effect. The lack of card number and set symbol were intentional; I'm still trying to organize everything before I do card numbers again.

Credit for the picture can be found here.
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Sun May 22, 2011 11:32 pm

oh by the way i made my own picture, so credit for it goes to me Wink
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satanspawngenma
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Mon May 23, 2011 8:09 pm

judging????
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Tue May 24, 2011 10:18 pm

Hikari Link is going to post judging soon, we're just going to go with his results unless N4E decides to drop his too lol. But in the meantime, new theme!
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Wed May 25, 2011 2:15 am

so heres mine for the newest theme.




since i cannot make templates worth a s***, i have neither the SR templates, or the new no effect templates, so i couldn't use one of those Sad



and heres a jutsu to go with it

i made both the images here, so again the credit is to myself


Last edited by satanspawngenma on Wed May 25, 2011 6:47 pm; edited 1 time in total
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Wed May 25, 2011 3:19 am

Just to be an *** hole....can I enter this week? Also my judging will be up soon.
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Wed May 25, 2011 5:24 am

Well, here's my No Effect Ninja. Normally, just the idea of a Kakashi without an effect is, to say the least, appalling; this is KAKAShi we're talking about, and his effects carry things. In the end, I did this, anyway, because he still has his fair share of jutsu options, and he can hang out in at least two element types; more if you stack a few of his elements into another element, if you really like Kakashi. Sadly, there are still a few templates I don't have, so I fell back on this one.


Kakashi was a screenshot, I believe.

For my jutsu, I decided to focus on the negating powers of the Sharingan. Not only can this one negate a jutsu, and get rid of it for good, hopefully, but it can also stall the opposing user's effect, if it is relevant, sort of a leveling out the playing field for this Kakashi, or maybe a Sasuke, not having any effect. I adjusted the cost slightly, since Kakashi has been dabbling with Lightning, and I can't be sure high-end Sasukes will do what is right, and abandon Water for Fire, again (or at least dual-element back), so ANY Sharingan Ninja can use this, regardless of elements, if you like. The expert effect might seem a bit unnecessary, but I still think the jutsu is very useful, and the second effect CAN be nice, if you can get it to fire.


The pic is from a website that is down (www.nationallanguage.in), so I don't know who made it, I confess.


Last edited by venkelos on Thu May 26, 2011 12:24 pm; edited 1 time in total
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Hikari Link
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Wed May 25, 2011 10:32 am

Hey everybody. Good to be back and see everyone still bringing their A-Game.

Asuma (Childhood)
Art 5/5
This picture is really unnerving. I can’t say why, but it just looks… wrong. It’s not though, so no points docked.

Layout 4.5/5
Rank should come before gender.

Grammar 1.25/5
The first letter of the effect s not capitalized. Weapon is not capitalized.

Jutsus should be used rather than Jutsu. Combat attribute should not be there. That distinction is no longer made. Should say “All your…”. Also, it would seem that unaffected by your opponent’s Jutsus s the preferred term over Cannot be targeted.

Playability 3/5
The stats are really bad for a Turn 3. Even though he has a put in play effect, he’s just really not that great with those numbers. It’s pretty hard to reconcile that.

Creativity 2/5
The effect seems random and unfitting for Asuma. It’s just a generic protection effect for two themes. Also, the Put in Play cost, during the opponent’s turn, no less, makes absolutely no sense to me.

Total 15.75/25

Sakura
Art 5/5
In general, I don’t care for fan art because it doesn’t usually have a proper look to it, but this looks just fine to me.

Layout 5/5
I can see no problems here.

Grammar 5/5
Everything looks fine here too.

Playability 5/5
I really like this card because it fills Medicals Turn 5 slot, which only Kabuto currently does, admittedly not very well. What’s also great about this effect is that it is useful overall in any Wind deck, but really shines in Medical. Also, the stats are top-notch for a Turn 5 and pretty fit for a grown-up Sakura.

My only complaint is that it seems like you could have simplified the effect if you just said it got Mastery for the turn when it used that kind of jutsu. Not exactly the same effect, but easier to understand. And maybe a little love for Kunoichi could have helped, since it often goes hand-in-hand with Medical as a theme.

Creativity 4.5/5
Creativity-wise, my only complaint is that there isn’t much here for this card. If you had just given it mastery, it could have had a second effect. While the effect is long, it doesn’t have a lot to it. A rare can afford to have a little more power to it.

Total 24.5/25

Hiashi
Art 4.75/5
Hiashi’s done a couple things; you could have found a better picture.

Layout 5/5
This seems fine.

Grammar 3.75/5
Comma splice at “in their names or”.

Show them to your opponent should be reveal them.

Playability 4/5
Only problem here is that this card is just too powerful. With all that it does, it simply must be a Turn 5 with a hand cost.

Creativity 4.5/5
Speaking of too powerful, this card really should probably be a Super Rare. It is just so good that there is no way it wouldn’t be. Other than that, it is a very interesting card and certainly fits Earth’s BR Retrieval theme and is a great addition to Byakugan.

I do have to wonder where his Main Branch characteristic went.

Total 22/25

Hinata
Art 5/5
The art here is fine, but I really don’t care for it because I don’t like when Hinata has the Byakugan activated.

Layout 4/5
Super Rares should use the Super Rare template.

Grammar 2/5
It should say “Naruto Uzumaki”, not “Naruto Uzumaki” Ninja. The gained effect should be two effects; one for the pump, the other to negate damage. The damage negation should say something along the lines of “you may flip 2 coins.”

Playability 5/5
I feel this card is extremely playable in any deck that runs Naruto. This is a very solid ninja when Naruto is in play and a fairly decent ninja even when Naruto isn’t.

Creativity 5/5
This card is a nice throwback to My Nindo, which I always felt was usurped unfairly by some random Sakura. In addition, I think it fits the situation very well,

Total 21/25

Neji
Art 4.75/5
Like Hiashi, there are plenty of better pictures of Neji than just him standing around.

Layout 4/5
Even if it was intentional, this needs a set symbol and card number. Anything will do, but it needs something there.

Grammar 4.75/5
Cost should not be capitalized.

Playability 3.5/5
This effect is just ridiculously broken. Seriously, there is just no way this effect would fly, particularly not on a rare. The effect would be perfectly fine if it were ninja with an equal or lower entrance cost, but on higher ninjas, it’s just unfair. You just play it and leave it sitting there and it’s really not that easy to turn off, since most of your jutsu-users can’t use jutsu. This card can literally give you jutsu advantage for the rest of the game when it comes out.

Creativity 4.5/5
Like I said, this would never fly as a rare. If it shut off weaker people, it would, but stopping the big guys changes everything.

Other than that, it is an interesting effect and totally fits Neji’s genius nature.

Total 21/25
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Wed May 25, 2011 3:27 pm

thanks a lot for quick judging.
here are my next entries:
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Wed May 25, 2011 9:12 pm

Venk, you missed the point of No Effect Ninjas. They are not to have an effect at all... Check the ones previewed on Bandai to get more info... I should not say anymore. By Template I meant the ones used for Set 21 No Effect Ninjas...

Aurelio, where did you get those pics from?
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Wed May 25, 2011 9:26 pm

naruto4ever wrote:
Just to be an *** hole....can I enter this week? Also my judging will be up soon.

If a Judge wants to enter they must let me know the week prior so I can sort out the Judging staff so I can Judge. Sorry N4E.
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PostSubject: Re: Mendo's Ongoing Tourney 4.0   Wed May 25, 2011 10:04 pm

MJM wrote:
Aurelio, where did you get those pics from?
naruto shippuden 195, and jutsu from the world wide web.
what do you say for choji? epic...
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