| Open challenge to get back in the game | |
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shakky Genin
Number of posts : 33 Registration date : 2010-03-07
| Subject: Open challenge to get back in the game Wed Dec 08, 2010 4:24 am | |
| hey guys i wanna make an open challenge to anyone the challenge is simple make 2 ninjas 1 low entarance cost and 1 high entarnce cost. for example
Naruto (turn 1) Naruto (turn 5)
you know things along that line and what not | |
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Susano'o the Storm God Jonin
Number of posts : 271 Location : Leaf Village, CA Registration date : 2010-07-15
| Subject: Re: Open challenge to get back in the game Wed Dec 08, 2010 4:43 am | |
| I'll take on your challenge | |
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shakky Genin
Number of posts : 33 Registration date : 2010-03-07
| Subject: Re: Open challenge to get back in the game Thu Dec 09, 2010 3:51 am | |
| great any judges in mind? | |
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Susano'o the Storm God Jonin
Number of posts : 271 Location : Leaf Village, CA Registration date : 2010-07-15
| Subject: Re: Open challenge to get back in the game Thu Dec 09, 2010 4:17 am | |
| - shakky wrote:
- great any judges in mind?
hmm, naruto4ever and Ninja Pebble are pretty good judges question: do the 2 Ninjas I make have to be the same character? | |
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shakky Genin
Number of posts : 33 Registration date : 2010-03-07
| Subject: Re: Open challenge to get back in the game Fri Dec 10, 2010 4:06 am | |
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Susano'o the Storm God Jonin
Number of posts : 271 Location : Leaf Village, CA Registration date : 2010-07-15
| Subject: Re: Open challenge to get back in the game Fri Dec 10, 2010 4:27 am | |
| kk. I talked to Naruto4ever btw, and he said he'll judge | |
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Ninja Pebble Anbu Captain
Number of posts : 194 Age : 35 Location : Stone Rogue Ninja Group : Proctor, Akatsuki Registration date : 2008-10-27
| Subject: Re: Open challenge to get back in the game Fri Dec 10, 2010 9:29 pm | |
| If you would like I can judge too. I am trying to keep this part of the site alive now by judging any personal matches I see that have no judges or are over due in judging. | |
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shakky Genin
Number of posts : 33 Registration date : 2010-03-07
| Subject: Re: Open challenge to get back in the game Sat Dec 11, 2010 5:02 pm | |
| sounds good N4E and ninja pebble are the judge sounds good sounds good uhmmm how does next sat sound? | |
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Susano'o the Storm God Jonin
Number of posts : 271 Location : Leaf Village, CA Registration date : 2010-07-15
| Subject: Re: Open challenge to get back in the game Sat Dec 11, 2010 6:05 pm | |
| - shakky wrote:
- sounds good N4E and ninja pebble are the judge sounds good sounds good uhmmm how does next sat sound?
a week to make my cards? Sounds good! | |
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shakky Genin
Number of posts : 33 Registration date : 2010-03-07
| Subject: Re: Open challenge to get back in the game Mon Dec 13, 2010 1:08 am | |
| well you kno i need to get all the proper stuff again and all the renders i had so its gonna take a lil for me so that is why i said a week | |
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Susano'o the Storm God Jonin
Number of posts : 271 Location : Leaf Village, CA Registration date : 2010-07-15
| Subject: Re: Open challenge to get back in the game Mon Dec 13, 2010 1:33 am | |
| - shakky wrote:
- well you kno i need to get all the proper stuff again and all the renders i had so its gonna take a lil for me so that is why i said a week
It's no problem. Are you sure you don't want an extra week? After all, we have to make 2 Ninjas, and you have to get all the stuff to make your cards right? | |
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shakky Genin
Number of posts : 33 Registration date : 2010-03-07
| Subject: Re: Open challenge to get back in the game Mon Dec 13, 2010 1:37 am | |
| no im good infact i just finished my cards haha i wasnt expecting to be back that fast but like i said the wording might be wrong i always have a problem with that but other than that im done haha
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Susano'o the Storm God Jonin
Number of posts : 271 Location : Leaf Village, CA Registration date : 2010-07-15
| Subject: Re: Open challenge to get back in the game Mon Dec 13, 2010 1:38 am | |
| - shakky wrote:
- no im good infact i just finished my cards haha i wasnt expecting to be back that fast but like i said the wording might be wrong i always have a problem with that but other than that im done haha
I see | |
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shakky Genin
Number of posts : 33 Registration date : 2010-03-07
| Subject: Re: Open challenge to get back in the game Mon Dec 13, 2010 1:48 am | |
| how are things goin with your cards if your ready we can post?
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Susano'o the Storm God Jonin
Number of posts : 271 Location : Leaf Village, CA Registration date : 2010-07-15
| Subject: Re: Open challenge to get back in the game Mon Dec 13, 2010 2:01 am | |
| - shakky wrote:
- how are things goin with your cards if your ready we can post?
lol, I'm still trying to figure out what to do | |
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shakky Genin
Number of posts : 33 Registration date : 2010-03-07
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Susano'o the Storm God Jonin
Number of posts : 271 Location : Leaf Village, CA Registration date : 2010-07-15
| Subject: Re: Open challenge to get back in the game Sat Dec 18, 2010 7:59 am | |
| my apologies shakky. At the latest, I will post my cards tomorrow afternoon (Saturday afternoon) | |
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shakky Genin
Number of posts : 33 Registration date : 2010-03-07
| Subject: Re: Open challenge to get back in the game Sat Dec 18, 2010 6:28 pm | |
| i should explain the cards the 2 card are to help my fav decks akatsuki and mill haha the kiba is pretty explainable. Kiba is just a big boy (childhhod) so i thought whille you use Kiba for a few turns than you can growth into this for more mill since it allows you to play a ninja dog Madara is also explainable. like kiba it helps ge another ninja. but this allows you to play any akatsuki ninja so madra pain combo. which i like so to play a awesome ninja you have to give him # BRs but you get 2 satoosa ninjas
Last edited by shakky on Sun Dec 19, 2010 9:15 pm; edited 1 time in total | |
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Susano'o the Storm God Jonin
Number of posts : 271 Location : Leaf Village, CA Registration date : 2010-07-15
| Subject: Re: Open challenge to get back in the game Sat Dec 18, 2010 8:15 pm | |
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Susano'o the Storm God Jonin
Number of posts : 271 Location : Leaf Village, CA Registration date : 2010-07-15
| Subject: Re: Open challenge to get back in the game Sun Dec 19, 2010 3:41 am | |
| both my cards are finally done. Here they are! For some of you wondering, the Konan come from the time period where she is no longer part of the akatsuki, which is why she doesn't have akatsuki (although the main pic comes from her small battle with Jiraiya, but there wasn't any other good pics of Konan with her wings) and this Konan also has Satoosa because since Pain is dead, and Konan was Pain's messenger, it's safe to assume that Konan is now the leader of the Rain As you can see, these cards are designed to help the under-supported archtype, surge. They help the deck live up to what Wind is supposed to be. For those of you wondering, Wind is supposed to have the most draw power, (even though earth pwns and possibly lightning, pwn wind at draw power) higher support, and wind is supposed to be pretty good at removing ninjas from play (not from game, just removing the ninjas from play in general). EDIT: As a side note, Matsuri is a turn 0 3/0, wind, female for those kunoichi decks ^.^
Last edited by Susano'o the Storm God on Mon Dec 20, 2010 1:42 am; edited 1 time in total | |
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shakky Genin
Number of posts : 33 Registration date : 2010-03-07
| Subject: Re: Open challenge to get back in the game Sun Dec 19, 2010 9:18 pm | |
| okay judges cards are up please post thanks | |
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naruto4ever Anbu
Number of posts : 630 Age : 31 Location : The Mist Village,NY Group : Proctor, Ino-Shika-Cho Registration date : 2008-11-01
| Subject: Re: Open challenge to get back in the game Sun Dec 19, 2010 9:37 pm | |
| My judging will be posted around 9 PM EST. Any preferred style of Judging? | |
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shakky Genin
Number of posts : 33 Registration date : 2010-03-07
| Subject: Re: Open challenge to get back in the game Sun Dec 19, 2010 9:56 pm | |
| any judgeing is good wit me as long both of you agree wit it | |
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naruto4ever Anbu
Number of posts : 630 Age : 31 Location : The Mist Village,NY Group : Proctor, Ino-Shika-Cho Registration date : 2008-11-01
| Subject: Re: Open challenge to get back in the game Tue Dec 21, 2010 3:57 am | |
| Sorry its a day late. Im going to do a Judging for both of your cards and add the totals up. shakky (Kiba Inuzuka) ARTWORK 3.25/5 -Actual picture used for card Is it grainy? A little bit Is it rendered well? Is it smooth? Looks pretty rough on the cut Does it have a white line? Is it smooth? You have the outline but that to looks rough Does it have a dropped shadow? Yea, possibly to big though Is the placement correct? Its fine, wouldnt mind seeing it moved to the left a tad. Is the image quality good? Could be better.
CARD LAYOUT 4/5 -The Actual Template itself Is the template itself clear/clean? Yes Are the symbols placed correctly? Yes Are the symbols easy to read? All good Are the numbers on the card clear? Non bandai Numbers Is the combat attribute clear? Keep the Combat Attribute the TP2 set was more like a Beta test. Card Number/Set Symbol/Rarity? (Optional) Rarity is there
TEXT LAYOUT 3/5 -The Actual Formatting of the Text of the Card (Effect Text, Characteristics, Name, Flavor Text, Effect Surname) Is the font correct? Name looks good, but I cant tell if the rest is right it doesnt look like it though Is the color correct? Yes Is the sizing correct? No Characterictics to large, effect name huge with very tiny effect font. Is the spacing correct? No to much gap between effects and to litte gap between effect name,first effect and red bar. Is the templating correct? (Everything level and lines up correctly?) Yes.
-Characteristics Is everything in order? Yes
SPELLING & GRAMMAR 4/5 -Spelling on the card and the grammar on the card Is everything spelled correctly? Yes. Does the card make sense when you read it? Yes Is it too difficult to understand what's going on? Yes Is it worded properly?/Does it follow the correct effect structure for cards? Not exactly. When this Ninja is put in play, you can search your Deck for 1 "Ninja Dog" Ninja and put it in play. When this Ninja is sent out to Battle in the same Team as a "Ninja Dog" Ninja, discard the top 4 cards of your opponent's Deck. If there is 1 or more Ninja cards among the discarded cards, discard an additional 3 cards.
Using "May" instead of "Can"/Use "Can" when appropriate? Yes
EFFECT TEXT 3.5/5 -Balance & Creativity Is it too powerful/weak overall? Well, im not sure if it was played it could do some damage an almost guaranteed 7 cards a turn? I think it could be toned down. Is it too powerful/weak for it's requirements/rarity/cost/turn marker? Little rough for turn 2 maybe 3?
Final Score: 17.75/25
Shakky (Madara Uchiha) ARTWORK 4/5 -Actual picture used for card Is it grainy? A little bit Is it rendered well? Is it smooth? Smooth enough Does it have a white line? Is it smooth? White outline looks faded. Does it have a dropped shadow? Dont see one. Is the placement correct? Maybe to high?
CARD LAYOUT 4/5 -The Actual Template itself Is the template itself clear/clean? Yes Are the symbols placed correctly? Yes Are the symbols easy to read? All good Are the numbers on the card clear? Non bandai Numbers Is the combat attribute clear? Keep the Combat Attribute the TP2 set was more like a Beta test. Card Number/Set Symbol/Rarity? (Optional) Rarity is there
TEXT LAYOUT 3/5 -The Actual Formatting of the Text of the Card (Effect Text, Characteristics, Name, Flavor Text, Effect Surname) Is the font correct? Name looks good, but I cant tell if the rest is right it doesnt look like it though Is the color correct? Yes Is the sizing correct? Looks better this card. However Name is to small. Is the spacing correct? I believe so Is the templating correct? (Everything level and lines up correctly?) No, characteristics to far to the left.
-Characteristics Is everything in order? No. Akatsuki | Satoosa | Male | Mental Power: 3 | MASTERY
SPELLING & GRAMMAR 4/5 -Spelling on the card and the grammar on the card Is everything spelled correctly? Yes. Does the card make sense when you read it? Yes Is it too difficult to understand what's going on? Yes Is it worded properly?/Does it follow the correct effect structure for cards? Not exactly. When this Ninja is put in play, you can flip 4 of your opponent's Battle Rewards face up. In that case, if any of the revealed cards have "Akatsuki" you can select 1 of them and put it in play (ignoring Entrance requirements)
Using "May" instead of "Can"/Use "Can" when appropriate? Yes
EFFECT TEXT 3.75/5 -Balance & Creativity Is it too powerful/weak overall? In an akatsuki deck he can bring out 1 powerful ninja. Is it too powerful/weak for it's requirements/rarity/cost/turn marker? Its ok for its turn.
Final Score: 18.75/25
Shakky final score: 36.5/50
Susano'o the Storm God (Matsuri) ARTWORK 3.5/5 -Actual picture used for card Is it grainy? Yea Is it rendered well? Is it smooth? Not quite Does it have a white line? Is it smooth? Its there but blocky. Does it have a dropped shadow? Dont see one. Is the placement correct? Um I guess.
CARD LAYOUT 5/5 -The Actual Template itself Is the template itself clear/clean? Yes Are the symbols placed correctly? Yes Are the symbols easy to read? All good Are the numbers on the card clear? Yes Is the combat attribute clear? Good!
TEXT LAYOUT 4.5/5 -The Actual Formatting of the Text of the Card (Effect Text, Characteristics, Name, Flavor Text, Effect Surname) Is the font correct? Name looks good, I am to assume they are but formated incorrectly Is the color correct? Yes Is the sizing correct? Good, SURGE needs to be more Bold Is the spacing correct? Yes. Is the templating correct? (Everything level and lines up correctly?) Yep
-Characteristics Smooth!
SPELLING & GRAMMAR 4.75/5 -Spelling on the card and the grammar on the card Is everything spelled correctly? Yes. Does the card make sense when you read it? Yes Is it too difficult to understand what's going on? Yes Is it worded properly?/Does it follow the correct effect structure for cards? I believe so, not quite sure though.
Using "May" instead of "Can"/Use "Can" when appropriate? Yes
EFFECT TEXT 4.25/5 -Balance & Creativity: Its good, but I kind of which the 2 effects worked together like maybe I can discard 1 card from my hand then move 1 Discarded card to my Chakra area? Is it too powerful/weak for it's requirements/rarity/cost/turn marker? Its ok for its turn.
Final Score: 22/25
Susano'o the Storm God (Konan) ARTWORK 4.25/5 -Actual picture used for card Is it grainy? Yea Is it rendered well? Is it smooth? Little dicey. Does it have a white line? Is it smooth? Good! Does it have a dropped shadow? Yep. Is the placement correct? OK!
CARD LAYOUT 5/5 -The Actual Template itself Is the template itself clear/clean? Yes Are the symbols placed correctly? Yes Are the symbols easy to read? All good Are the numbers on the card clear? Yes Is the combat attribute clear? Good!
TEXT LAYOUT 3.75/5 -The Actual Formatting of the Text of the Card (Effect Text, Characteristics, Name, Flavor Text, Effect Surname) Is the font correct? Name looks good, I am to assume they are but formated incorrectly Is the color correct? Yes Is the sizing correct? Everything looks to small. Is the spacing correct? looks like less space is needed between the 2 effects. Is the templating correct? (Everything level and lines up correctly?) Yep
-Characteristics Smooth!
SPELLING & GRAMMAR 3.5/5 -Spelling on the card and the grammar on the card Is everything spelled correctly? Yes. Does the card make sense when you read it? Yes Is it too difficult to understand what's going on? Yes Is it worded properly?/Does it follow the correct effect structure for cards? No: During your Mission Phase, you can remove 1 Ninja or Client with an Entrance cost of 2 or less from game. In that case, your opponent draws 2 cards.
Your Ninjas with "Surge" get the following effect while this Ninja is in play: "Valid: During your Mission Phase, you can move this Ninja to the top of your Deck. Then, shuffle your Deck. In that case, draw 3 cards.
Using "May" instead of "Can"/Use "Can" when appropriate? Yes
EFFECT TEXT 3.75/5 -Balance & Creativity: Lots of drawing going on. Following winds Surge/Draw theme is nice but the first effect im a little concerned why is it there? Is it too powerful/weak for it's requirements/rarity/cost/turn marker? No idea where those stats came from. They arent bad but it doesnt fit with Akatsuki's curve.
Final Score: 20.25/25
Susano'o the Storm God final score: 42.25/50
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Susano'o the Storm God Jonin
Number of posts : 271 Location : Leaf Village, CA Registration date : 2010-07-15
| Subject: Re: Open challenge to get back in the game Tue Dec 21, 2010 6:05 am | |
| just throwing this out there, but that Konan I made doesn't have akatsuki, so she wouldn't go in an akatsuki deck anyways :/ Also, since this Konan (as you can tell from the quote and the transparent pic in the background) comes from the time she fought Madara, I figured she deserved much higher stats because from what we know of, she would've killed Madara if it wasn't for Madara's sharingan H4x powers. The first effect is there to fit with Wind's Ninja removal theme Just saying lol | |
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| Subject: Re: Open challenge to get back in the game | |
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| Open challenge to get back in the game | |
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